| Tags and Items (Part 2) |
|
|
|
Creating tagsCreating a new tag is actually the same as creating a new item. Enter a name and a category, and you're done. Some examples what can be mapped with tags:
Making tags assignmentsExcellently the same as for items.
Why are tags not items, then?Well, they are (technically). The distinction between items and tags let you keep them separate. The feeling "being in love" is somehow very far away from a "hammer". That's why they are separated.
Using tags to define relationshipsTag can be used to map families and other relations between characters. The demo project uses the characters of the TV cartoon show "The Simpsons". Here how the tag assignments would be for the Simpson family:
And here how that is shown in the Memoria Tool (the tag "The Simpson Family" is the focused object):
And the other way round (Homer is the focused object):
Using tags to define locations more preciselyTags can also be used to define locations more precisely. For instance: A location may be named "garden", and for most scenes playing in the garden that may be enough information. But some scenes plays in a specific place inside the garden, and you want to trace that. Add two new tags, "Patio" and "Vegetable Patch", both with the category "Garden". Now assign both tags to the location "Garden". Then assign the affected scenes, too.
Now let's see how that can be traced with the Memoria Tool (the scene "Marge is sitting in the garden" is the focused object):
Using tags to trace eventsAssigning events is simple. Let's say in a murder mystery a string of burglaries happens.
|










